Goals of this Workshop
One intent of this workshop is to raise interest in this emerging topic and bring together researchers and practitioners who are interested in the exploration and development of new applications and services using a combination of gaze and post-WIMP interfaces. Several issues require in-depth discussion, including but not limited to the following:
- What examples of gaze interaction in the post-WIMP world already exist? What went well and what went wrong? What were lessons learned?
- How can post-WIMP interaction benefit from gaze? What can a user’s visual attention indicate? How could particular user groups, tasks, and contexts benefit? What new application areas for gaze-supported interaction can emerge? How could gaze input facilitate interaction with diverse output devices? How can integration of gaze data with other modalities be made seamless?
- What needs to be considered for the design of (multimodal) post-WIMP gaze interaction? What are general design guidelines, methods, and models that have to be taken into account for gaze-supported interaction? What are particular challenges and how could they be tackled?
The main goal of this workshop is to lay the foundations for a community of researchers and practitioners interested in exploring novel ways to incorporate gaze input beyond the traditional desktop and WIMP metaphor. Our workshop offers a forum for exchanging experiences, bringing forward novel ideas, and forming new and long-lasting collaborations.